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0.5.2 Coming December 16th


Hey there everybody! Mini update coming at you next Friday (or you can play it right now if you're a $10 supporter on Patreon)

It might be small, but there's still a good chunk of new stuff,  game changes, and fixes!

Take a look at what's coming by checking out this showcase here:

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Guys, help what is this? My characters have been deleted and I can't create new ones(  

To be quite honest, this is a fair trade-off. Sure, I relied on BP-Trainer to exploit and customize my fatty ASAP but at the same time 0.5.1's illness system demolishes the rate/pace of growth I usually go for with my fatties. I'm glad you have some control as to how the illness works and how you can stave it off completely if you know what you're doing instead of waiting X amount of minutes after giving the fatty a little too much food. What's worse is that once the fatty feels "better", they can get immediately get ill again if they eat something. 

So overall, I'm looking forward to this update on Friday!

Looking forward to the update!  I have some questions, though:

1. I feel like the new version offers WAY fewer food items with targeted buffs, am I just getting bad rng or have all the new foods crowded out the buffed stuff?

2. How do Brenda's bags work?  It's not clear whether there is any actual difference between what you're likely to find in each of the colours.  Or is it just the illusion of choice :P

Thank you for great stuff! Build MacOS version if it possible!

Right! I don't know where to place suggestions, so I guess I'll just use the comments section!


So far, I think the game is amazing and, quite honestly, a unique piece of art. The fact that it's being given several updates over time, as well as constant maintenance and patches probably makes it one of the best pieces in the weight gain gaming community.


Here are three things that I believe would be very welcome through the following updates (although it's just a personal point of view):

  • First, I believe that interaction between neighbors would be amazing, even more so if the different dialogues changed based on their weight, sickness, bloating, etc. On the lung run (and this is rather ambitious), there oculd even be different relations between characters (friendship, love, hatred...). This could be implemented through visits to each other's appartments or through [next suggestion]
  • New locations where you can sometimes find your characters, just like in tomodachi life! A town square, a market, a cafeteria, the beach... Maybe not just finding them there randomly, but rather being able to take them there and having the chance of meeting one of your other chubs there.
  • Finally, I think that the addition of minigames would be awesome. You have some great quality 3D assets right there, so being able to take control of them to a degree (or have them play games with you like, again, in Tomodachi Life) sounds like a delightful thing to do other than keeping'em fat. This idea came to mind when I realized how great the top down view of the character was when they gained weight, and having a minigame where you move'em with WASD and they get slowly chubbier and slower just seemed like fun in my mind.

Just some thoughts in the air, not much else. Thank you for the hard work and I apologize beforehand for anything I may've mispelled, as english is not my first language. 

Have a good one!

Deleted 1 year ago

1. How long does it take for the badge to re-enable?

2. What exactly do you mean by "you have to serve food for the game to recognize it"?

I can definitely look into those.

Deleted 1 year ago

Alright, looking into those now. Thank you!
Should hopefully be fixed by public release

Deleted 1 year ago