Version 0.5.2 is Now Live! [PATCH NOTES]
Chub, Chomp, Chill » Devlog
Your save file WILL carry over automatically from 0.5.1. However you might have to reset your resolution in the settings menu due to the added support for multiple aspect ratios.
Hey there, everyone! Happy holidays! Here's a sizeable CCC update for your stocking stuffer! Hope you all enjoy!
NEW STUFF
- New 800+ blurbs actually implemented properly.
- Foods now provide labels for bloating, illness, and buff type.
- Added "Close Game" button to main menu.
- Complete Illness rework.
- Citizens can now "drink" liquids.
- Less awkward animations when citizen is immobile and receiving belly rubs.
- Added camera offset when the main menu is open.
- Complete burp overhaul. 70+ new burps.
- 2 new character assets: Overalls and Overalls (legless).
- 3 new rooms
- Jiggle Sliders
- Support for 16:10, 4:3, and 5:4 resolutions
CHANGES
- Camera and hand icons are now a bit more noticeable.
- Added option to turn off floor creaking.
- Edited descriptions of "The Deliverer", "The Foster", and "The Monarch" to more heavily emphasize the risk.
- Belly rubs now start as soon as the belly is clicked.
- Events now happen more often.
- Bloating happens less often.
- Slightly lowered chances of badges and rooms appearing in Brenda's Back Alley.
- Nerfed "BP Trainer".
- Slight nerf to "Gastronomic Inflation".
- Slightly adjusted XP algorithm.
- Bellybuttons are now editable in the Closet.
- Adjusted a few room prices.
- Minor UI adjustments.
FIXES
- Fixed the "Microliminal" room texture.
- Duplicate Pizza listing is now "Full Pizza" as it's supposed to be.
- Fixed bugs where burps still happen when toggled off in settings.
- Fixed belly size not being able to be rubbed at huge sizes.
- Fixed belly rub not toggling off correctly.
- Fixed the UI in Dr. Bananahead's Clinic.
- Fixed food icon aspect ratios.
- Fixed bug where citizen can eat foods beyond their stomach capacity when they're addicted.
- Fixed one two hairstyles not growing with citizen.
- Weight now displays properly at massive numbers.
- Fixed some bugs with "Strong Legs" and "Lazy Bones" badges.
Files
ChubChompChill_0.5.2.zip 1.9 GB
Dec 15, 2022
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Chub, Chomp, Chill
Your own compact chubby companion!
Status | In development |
Author | SolitaryScribbles |
Genre | Simulation |
Tags | 3D, Casual, expansion, fat, feeding, Singleplayer, Virtual Pet, weight-gain |
More posts
- Version 1.2 is Now LIVE (Patch Notes)Jun 29, 2024
- 1.2 Coming June 29Jun 22, 2024
- Version 1.1 is Now LIVE (Patch Notes)Apr 20, 2024
- 1.1 Coming April 20thApr 13, 2024
- Please Read if You've Been Experiencing Game Breaking BugsApr 04, 2024
- A CCC 1.0 Launch Day PostmortemApr 01, 2024
- Version 1.0 is Now LIVE!Mar 31, 2024
- Scribbles Showcase AnnouncementMar 23, 2024
- It's ComingJan 15, 2024
- The Even More Current State of CCCSep 16, 2023
Comments
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i'm having major issues as a windows 10 player. i used to be able to run the game just fine, but now my person won't eat or act properly, and her outfit will consistently get messed up, both the colors and when i make a new person the hair, outfit, and accessories reset to this ugly look. in addition, a message that looks like part of the behind the scenes stuff pops up and i have to press back and then go to apartments to see the new character. i will be happy to provide a picture as evidence if needed. yes, i am using the latest version, i downloaded it just today.
I want to add a note that I think the growth factor for characters as they become blobs is nice the problem arises when they start to hit the higher-end ranges of being a blob (some time before they move on to the warehouse) start to elongated like a Rectangle amore weird shape from the nicer shape of having a more balanced Square body. I would like it if they held onto they more balance Square shape thought out there bigger size (if one add's mainly to just there General primarily). Plus I notice that there is a maximum cap for how much you can grow particular body part, if it's possible can you remove the cap to infinite or make it if you can much higher please.
there is a glitch with the characters hairs shifting incorrectly when gaining weight.
There's this glitch when sometimes, entering any of the stores resets your inventory, leaving you without any food, badges or rooms. It's not gamebreaking but it's annoying as hell.
Edit: There's another glitch where the stores don't switch their stock after a new day. No idea why that happens.
there is as bug were you if you're leveling up the character by two levels they will not get the points for both levels does resulting in experience point lost. I also want to add that the change to gain Badge Points from BP Trainer went from easy to very had to gain BP. I think you my have over nerf bit to far in the other direction in my opinion. plus I miss the old robust burping sounds of old.
This is a fantastic update, I really like how there's more gamey elements when compared to the 4.0 update. My only issues is that I miss the lineart (it made the models look more complete imo), and I miss the breathing animation when they become immobile (right now they're so lifeless that they kind of look dead) Again though, those are minor things. The badges are a great update, and I really appreciate the fact that we can give each citizen their own room (with things in it to push around, wow!)
I all so miss the old breathing animation for when they become blobs. it made character feel more lively, so maybe it can be added as a feature that can be turn on and off if people like the old breathing animations. I do thank you for your work as this is a great update I just wanted to share some of my ideas with you
Could you add the option to change X and Y postitions of facial marks? I kinda wanna do eyebrows with the blush one...
Aw, as a fan of inflation I really enjoyed that feature; trying to get it to happen and make it last... Was hoping to see it made more accessible if anything :(
"Fixed bug where citizen can eat foods beyond their stomach capacity when they're addicted." I very sad that you removed that bug as I thought of it as a cool feature that showcase how strong the character need to Consume the foods that they love❤. If you can in a future update bring it back as a feature proper? please and thank you.
Life sized gingerbread house in addition with the "Savor it" badges cause the game to stop responding indefinatelly (which is basically a crash). For example if you use 8-9 of them and savor it activates.
Same happens with the Milk Jug.
Observation: since the badge drops from the alley have been reduced, the odds of getting one of the alley-exclusive badges is way lower, so now if you're spending loads of money and days on farming the exclusive badges, you end up spending tens/hundreds of thousands of happiness points and get, IDK, the butt badge, or any of the other ones that the player can just buy outright.
Also, I'm curious; mechanically, what does the three alley bag colors even mean? They don't seem to drop anything different from each other as far as I can tell.